4 research outputs found

    Exploring the role of trust and expectations in CRI using in-the-wild studies

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    Studying interactions of children with humanoid robots in familiar spaces in natural contexts has become a key issue for social robotics. To fill this need, we conducted several Child-Robot Interaction (CRI) events with the Pepper robot in Polish and Japanese kindergartens. In this paper, we explore the role of trust and expectations towards the robot in determining the success of CRI. We present several observations from the video recordings of our CRI events and the transcripts of free-format question-answering sessions with the robot using the Wizard-of-Oz (WOZ) methodology. From these observations, we identify children鈥檚 behaviors that indicate trust (or lack thereof) towards the robot, e.g., challenging behavior of a robot or physical interactions with it. We also gather insights into children鈥檚 expectations, e.g., verifying expectations as a causal process and an agency or expectations concerning the robot鈥檚 relationships, preferences and physical and behavioral capabilities. Based on our experiences, we suggest some guidelines for designing more effective CRI scenarios. Finally, we argue for the effectiveness of in-the-wild methodologies for planning and executing qualitative CRI studies

    On the role of trust in child-robot interaction

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    In child-robot interaction, the element of trust towards the robot is critical. This is particularly important the first time the child meets the robot, as the trust gained during this interaction can play a decisive role in future interactions. We present an in-the-wild study where Polish kindergartners interacted with a Pepper robot. The videos of this study were analyzed for the issues of trust, anthropomorphization, and reaction to malfunction, with the assumption that the last two factors influence the children鈥檚 trust towards Pepper. Our results reveal children鈥檚 interest in the robot performing tasks specific for humans, highlight the importance of the conversation scenario and the need for an extended library of answers provided by the robot about its abilities or origin and show how children tend to provoke the robot

    Afordancje obiekt贸w 3D i ich wp艂yw na zachowanie cz艂owieka w 艣rodowisku wirtualnym

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    Aplikacje Wirtualnej Rzeczywisto艣ci (VR) s膮 obecnie powszechnie stosowane w r贸偶nych obszarach, z tego powodu wa偶ne jest rozwini臋cie dobrze przemy艣lanych wytycznych dla ich projektowania. Celem tej pracy jest zbadanie wp艂ywu afordancji obiekt贸w w wirtualnym 艣rodowisku (VE) na wykonanie zada艅 typu eksploracyjnego przez u偶ytkownika. Problem ten przybli偶am za pomoc膮 metod mieszanych. Zacz臋艂am od zebrania danych ilo艣ciowych i jako艣ciowych dla oceny efektu u偶ycia trzech rodzaj贸w afordancji obiekt贸w 3D. Najwa偶niejszy wniosek z mojego badania to oszacowanie wp艂ywu afordancji na realizacj臋 poszczeg贸lnych stadi贸w zada艅 eksploracyjnych. Stadia te zbudowane s膮 na podstawie modelu interakcji przedstawionego w przesz艂ych badaniach. Badanie to mo偶e by膰 przydatne dizajnerom VR, poprzez prezentacj臋 wskaz贸wek do projektowania obiekt贸w 3D, jak i badaczom VR, poprzez opisanie narz臋dzia badawczego s艂u偶膮cego odkrywaniu wzorc贸w zachowa艅 u偶ytkownik贸w.Virtual Reality (VR) applications are widely used in various fields these days, hence it would be useful to develop well-considered guidelines for VR design. The purpose of this study is to investigate the influence of object affordances in Virtual Environments (VE) on user performance in exploratory tasks. I approach the problem by applying a convergent parallel mixed-method approach, starting with collecting qualitative and quantitative data for evaluating the effects of applying three types of 3D object affordances. The main result of this study is an assessment of the impact of affordances on exploratory task stages built on the basis of a VR interaction model. This study is useful for VR designers as well as VR researchers by providing guidelines for 3D object design and methodological tools for investigating behavioural patterns
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